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Sprint

A Sprint is a fixed-time period, typically lasting two to four weeks, within the Scrum framework. During a sprint, a development team works to complete a set of planned work items, called the Sprint Backlog, with the goal of producing a potentially shippable increment of the product. The length of a sprint is decided by the team and remains consistent throughout the project, providing a predictable rhythm for development.

Example: A team uses two-week sprints to build a new mobile application. In one sprint, their goal is to deliver a functional login feature. They would complete all the necessary tasks - designing the UI, writing the code, and conducting unit testing, integration testing, and functional testing - within that two-week period. At the end of the sprint, they demonstrate the working login feature to stakeholders, and based on feedback, they plan the next set of tasks for the following sprint.